About Me
Hi there 👋, my name is Patrick aka 🔥 Lizard. I am a Biomimicry student from Germany. I am interested in game, tool and engine development and have been working and messing around with game dev for a while. I also have prior professional knowledge in Python. Nowadays, I work with the Godot Game Engine on several open-source projects such as Godot itself, GDExtension and several VFX and Shader projects.
Some of the projects I’ve been involved in are:
- GodotVisualShader-Extras Addon - A Visual Shader Node Library for the Godot Engine
- Shader-Function-Extras - An library of helpful functions for Godot 4.0 to use in custom written shaders
- Stylized Sky Shader - A showcase of the new SkyShader system in Godot 4.0 with clouds, stars, a moon and a sun
- Stylized Water Shader - My first take on a water shader based on depth-fading
- GDExtension Summator - A GDExtension Github template to quickly get started GDExtensions for 4.0